Showcase Video
Procedural Pipe in action
Instance Generator Blueprint working with Instance Editor Utility
Deco mode in action
This is my entry for the Ubisoft NEXT competition in the technical art category. Here I am showcasing a pipeline for creating various interior bridge scenes efficiently through the combination of modular assets and custom editor tools in UE4 made with blueprints and extended editor scripting utilities. Making these tools was quite a learning experience, but through a LOT of trial and error and editor crashes I managed to make it work!